|Air Lift Odds||90%|
|Dizzy Odds||90% 3 turns|
|Shrink Odds||90% 3 turns|
|Shock Odds||100% 4 turns|
|Sleep Odds||70% 3 turns|
|Stop Odds||100% 3 turns|
|Power Bounce Multiplier||80|
|Bonus Coins||1 to 3|
|( Presses) to Run Away||36|
|Item Drop rate||5/101|
|Items within Drop Rate||Honey Syrup 100%|
Bandits roam around in various screens of Dry Dry Desert. They have particularly high perception range and start dashing towards Mario at high speed.
Bandits appear in various packs often accompanied by Pokeys.
|Thief Bump||2 damage (physical) + steals 10 coins|
|Escape||Runs away from battle|
Bandits will keep using Thief Bump until they manage to steal Mario's coins, and when they are holding coins they will always run away. Coins can be recovered with any successful attack except Hurricane and Up&Away, interestingly Air Lift will recover the stolen coins even if unsuccessful. Note that if Mario has less than 10 coins, his remaining coins will still be stolen. Blocking the attack, using the Electrified status or shrinking the Bandit will all prevent your coins from being stolen.
This is a Bandit. Bandits bump into you hard and shake up your pockets. They can steal up to 10 coins. Max HP: 5, Attack Power: 2, Defense Power: 0 They'll slyly approach and then slam into you all of a sudden. If you can damage them in an attack, you can get your stolen coins back. Let's beat 'em before they can make off with our loot!
A blue variation of the bandits is found in the game's files, but appears unused in the game.